
function ply:Notify( msg, time )

	Print( "Notifying player " .. self:Nick() .. " with message " .. msg )
	
	umsg.Start( "PP.Notify", self )
		umsg.String( msg )
		umsg.Short( time )
	umsg.End()
	
end

function NotifyAll( msg, time )

	for k,v in pairs( player.GetAll() ) do
	
		v:Notify( msg, time )
		
	end
	
end